Wednesday, 2 January 2013

A SIMPLE AND EASY WAY TO UNDERSTAND SUBNETTING


IP subnetting is a fundamental subject that's critical for any IP network engineer to understand, yet students have traditionally had a difficult time grasping it. Over the years, I've watched students needlessly struggle through school and in practice when dealing with subnetting because it was never explained to them in an easy-to-understand way. I've helped countless individuals learn what subnetting is all about using my own graphical approach and calculator shortcuts, and I've put all that experience into this article.
IP addresses and subnets     IP stands for Internet Protocol, it's a communications protocol used from the smallest private network to the bigger global Internet. Internet Pprotocol address is a unique identifier given to a single device in a network. This consists of a 32-bit number that ranges from 0 to 4294967295. That is, the Internet can contain approximately 4.3 billion unique objects. Now  in other to make such a large address block easier to handle, it was splitted up into four 8-bit numbers, or "octets," separated by a period. Instead of 32 binary base-2 digits, which would be too long to read, it's converted to four base-256 digits. Octets are made up of numbers ranging from 0 to 255. The numbers below show how IP addresses increment.
The IP address which can be assigned to an Internet interface is a public IP address. Private IP address are found in the following ranges:
* From 10.0.0.0 to 10.255.255.255
* From 172.16.0.0 to 172.31.255.255
* From 192.168.0.0 to 192.168.255.255
S
The word subnet is short for sub network--a smaller network within a larger one. The smallest subnet that has no more subdivisions within it is considered a single "broadcast domain," which directly correlates to a single LAN (local area network) segment on an Ethernet switch. The broadcast domain serves an important function because this is where devices on a network communicate directly with each other's MAC addresses, which don't route across multiple subnets, let alone the entire Internet. MAC address communications are limited to a smaller network because they rely on ARP broadcasting to find their way around, and broadcasting can be scaled only so much before the amount of broadcast traffic brings down the entire network with sheer broadcast noise. For this reason, the most common smallest subnet is 8 bits, or precisely a single octet, although it can be smaller or slightly larger.
Subnets have a beginning and an ending, and the beginning number is always even and the ending number is always odd. The beginning number is the "Network ID" and the ending number is the "Broadcast ID." You're not allowed to use these numbers because they both have special meaning with special purposes. The Network ID is the official designation for a particular subnet, and the ending number is the broadcast address that every device on a subnet listens to. Anytime you want to refer to a subnet, you point to its Network ID and its subnet mask, which defines its size. Anytime you want to send data to everyone on the subnet (such as a multicast), you send it to the Broadcast ID. Later in this article, I'll show you an easy mathematical and graphical way to determine the Network and Broadcast IDs.
The graphical subnet ruler

Over the years, as I watched people struggle with the subject of IP subnetting, I wanted a better way to teach the subject. I soon realized that many students in IT lacked the necessary background in mathematics and had a hard time with the concept of binary numbers. To help close this gap, I came up with the graphical method of illustrating subnets shown in figure 1. In this example, we're looking at a range of IP addresses from 10.0.0.0 up to 10.0.32.0. Note that the ending IP of 10.0.32.0 itself is actually the beginning of the next subnet. This network range ends at the number right before it, which is 10.0.31.255.                                                                                                    
                                    1
Note that for every bit increase, the size of the subnet doubles in length, along with the number of hosts. The smallest tick mark represents 8 bits, which contains a subnet with 256 hosts--but since you can't use the first and last IP addresses, there are actually only 254 usable hosts on the network. The easiest way to compute how many usable hosts are in a subnet is to raise 2 to the power of the bit size minus 2. Go up to 9 bits ,and we're up to 510 usable hosts, because 2 to the 9th is 512, and we don't count the beginning and ending. Keep on going all the way up to 13 bits, and we're up to 8,190 usable hosts for the entire ruler shown above.
Learning to properly do subnets

Subnets can be subdivided into smaller subnets and even smaller ones still. The most important thing to know about chopping up a network is that you can't arbitrarily pick the beginning and ending. The chopping must be along clean binary divisions. The best way to learn this is to look at my subnet ruler and see what's a valid subnet. In Figure 2, green subnets are valid and red subnets are not.
Figure 2
The ruler was constructed like any other ruler, where we mark it down the middle and bisect it. Then, we bisect the remaining sections and with shrinking markers every time we start a new round of bisecting. In the sample above, there were five rounds of bisections. If you look carefully at the edge of any valid (green) subnet blocks, you'll notice that none of the markers contained within the subnet is higher than the edge's markers. There is a mathematical reason for this, which we'll illustrate later, but seeing it graphically will make the math easier to understand.
The role of  subnet mask

The subnet mask plays a crucial role in defining the size of a subnet. Take a look at Figure 3. Notice the pattern and pay special attention to the numbers in red. Whenever you're dealing with subnets, it will come in handy to remember eight special numbers that reoccur when dealing with subnet masks. They are 255, 254, 252, 248, 240, 224, 192, and 128. You'll see these numbers over and over again in IP networking, and memorizing them will make your life much easier.
Figure 3
I've included three class sizes. You'll see the first two classes, with host bit length from 0 to 16, most often. It's common for DSL and T1 IP blocks to be in the 0- to 8-bit range. Private networks typically work in the 8- to 24-bit range.
Note how the binary mask has all those zeros growing from right to left. The subnet mask in binary form always has all ones to the left and all zeros to the right. The number of zeros is identical to the subnet length. I showed only the portion of the binary subnet in the octet that's interesting, since all octets to the right consist of zeros and all octets to the left consist of ones. So if we look at the subnet mask where the subnet length is 11 bits long, the full binary subnet mask is 11111111.11111111.11111000.00000000. As you can see under mask octet, the subnet mask transitions from 1 to 0 in the third octet. The particular binary subnet mask translates directly to base-256 form as 255.255.248.0.
The "mask" in subnet mask


Cisco router


The subnet mask not only determines the size of a subnet, but it can also help you pinpoint where the end points on the subnet are if you're given any IP address within that subnet. The reason it's called a subnet "mask" is that it literally masks out the host bits and leaves only the Network ID that begins the subnet. Once you know the beginning of the subnet and how big it is, you can determine the end of the subnet, which is the Broadcast ID.
To calculate the Network ID, you simply take any IP address within that subnet and run the AND operator on the subnet mask. Let's take an IP address of 10.20.237.15 and a subnet mask of 255.255.248.0. Note that this can be and often is written in shorthand as 10.20.237.15/21 because the subnet mask length is 21. Figure 4 and Figure 5show the Decimal and Binary versions of the AND operation.
Figure 4
Decimal math

Figure 5
Binary math
The binary version shows how the 0s act as a mask on the IP address on top. Inside the masking box, the 0s convert all numbers on top into zeros, no matter what the number is. When you take the resultant binary Network ID and convert it to decimal, you get 10.20.232.0 as the Network ID.

One thing that's always bothered me about the way subnetting is taught is that students are not shown a simple trick to bypass the need for binary conversions when doing AND operations. I even see IT people in the field using this slow and cumbersome technique to convert everything to binary, run the AND operation, and then convert back to decimal using the Windows Calculator. But there's a really simple shortcut using the Windows Calculator, since the AND operator works directly on decimal numbers. Simply punch in 237, hit the AND operator, and then 248 and [Enter] to instantly get 232, as shown in Figure 6. I'll never understand why this isn't explained to students, because it makes mask calculations a lot easier.
Figure 6
Since there are 11 zeros in the subnet mask, the subnet is 11 bits long. This means there are 2^11, or 2,048, maximum hosts in the subnet and the last IP in this subnet is 10.20.239.255. You could compute this quickly by seeing there are three zeros in the third octet, which means the third octet of the IP address can have a variance of 2^3, or 8. So the next subnet starts at 10.20.232+8.0, which is 10.20.240.0. If we decrease that by 1, we have 10.20.239.255, which is where this subnet ends. To help you visualize this, Figure 7 shows it on my subnet ruler.
Figure 7
IP classes made simple

For an arbitrary classification of IP subnets, the creators of the Internet chose to break the Internet into multiple classes. Note that these aren't important as far as your subnet calculations are concerned; this is just how the Internet is "laid out." The Internet is laid out as Class A, B, C, D, and E. Class A uses up the first half of the entire Internet, Class B uses half of the remaining half, Class C uses the remaining half again, Class D (Multicasting) uses up the remaining half again, and whatever is left over is reserved for Class E. I've had students tell me that they struggled with the memorization of IP classes for weeks until they saw this simple table shown in Figure 8. This is because you don't actually need to memorize anything, you just learn the technique for constructing the ruler using half of what's available.
Figure 8
Remember that all subnets start with EVEN numbers and all subnet endings are ODD. Note that 0.0.0.0/8 (0.0.0.0 to 0.255.255.255) isn't used and 127.0.0.0/8 (127.0.0.0 to 127.255.255.255) is reserved for loopback addresses.
All Class A addresses have their first octet between 1 to 126 because 0 and 127 are reserved. Class A subnets are all 24 bits long, which means the subnet mask is only 8 bits long. For example, we have the entire 3.0.0.0/8 subnet owned by GE, since GE was lucky enough to get in early to be assigned 16.8 million addresses. The U.S. Army owns 6.0.0.0/8. Level 3 Communications owns 8.0.0.0/8. IBM owns 9.0.0.0/8. AT&T owns 12.0.0.0/8. Xerox owns 13.0.0.0/8. HP owns 15.0.0.0/8 and 16.0.0.0/8. Apple owns 17.0.0.0/8.
All Class B addresses have their first octet between 128 and 191. Class B subnets are all 16 bits long, which means the subnet masks are 16 bits long. For example, BBN Communications owns 128.1.0.0/16, which is 128.1.0.0 to 128.1.255.255. Carnegie Mellon University owns 128.2.0.0/16.
All Class C addresses have their first octet between 192 and 223. Class C subnets are all 8 bits long, so the subnet mask is only 24 bits long. Note that ARIN (the organization that assigns Internet addresses) will sell blocks of four Class C addresses only to individual companies and you have to really justify why you need 1,024 Public IP addresses. If you need to run BGP so you can use multiple ISPs for redundancy, you have to have your own block of IP addresses. Also note that this isn't the old days, where blocks of 16.8 million Class A addresses were handed out for basically nothing. You have to pay an annual fee for your block of 1,024 addresses with a subnet mask of /22, or 255.255.252.0.
called IPv6, is 128 bits long--and there are more than 79 thousand trillion trillion times more IP addresses than IPv4. Even if you assigned 4.3 billion people on the planet with 4.3 billion IP addresses each, you would still have more than 18 million trillion IPv6 addresses left!

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